Cloud Gaming Market by Platform, Type, and Geography - Forecast and Analysis 2020-2024


The global cloud gaming market is expected to grow at a CAGR of 29.01% during the forecast period. Based on the platform, the global cloud gaming market has been segmented into gaming consoles, computing devices, smart TVs, and mobile devices. 

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Game streaming allows users to play games that are not natively compatible with the gaming console. For instance, Assassin’s Creed Odyssey and Resident Evil 7 are natively compatible with Nintendo Co. Ltd.’ (Nintendo) Switch. The use of gaming consoles for video games has gained traction as console developers such as Sony, Nintendo, and Microsoft are enhancing features to improve the gaming experience. 

Advanced Micro Devices, a semiconductor company, is focusing on providing hardware for both PlayStation and Xbox. AMD's new gaming console design, Ataribox, will allow streaming entertainment via a Linux-based operating system, which will enable users to download and install other compatible games. Gaming consoles allow users to play modern games, which is expected to drive the growth of the gaming consoles segment of the global cloud gaming market during the forecast period. 

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