The
global
cloud gaming market is expected to grow at a CAGR of 29.01% during the
forecast period. Based on the platform, the global cloud gaming market has been
segmented into gaming consoles, computing devices, smart TVs, and mobile
devices.

Game streaming allows users to play
games that are not natively compatible with the gaming console. For instance,
Assassin’s Creed Odyssey and Resident Evil 7 are natively compatible with Nintendo
Co. Ltd.’ (Nintendo) Switch. The use of gaming consoles for video games has
gained traction as console developers such as Sony, Nintendo, and Microsoft are
enhancing features to improve the gaming experience.
Advanced Micro Devices, a
semiconductor company, is focusing on providing hardware for both PlayStation
and Xbox. AMD's new gaming console design, Ataribox, will allow
streaming entertainment via a Linux-based operating system, which will enable
users to download and install other compatible games. Gaming consoles allow
users to play modern games, which is expected to drive the growth of the gaming
consoles segment of the
global cloud gaming market during the forecast period.
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