Mobile Apps Market by Platform, Application, Revenue Model, and Geography - Forecast and Analysis 2020-2024

The global mobile apps market to grow steadily at a CAGR of almost 21% during 2020-2024. One of the primary drivers of the market is the growing penetration of smartphones. The number of smartphone users has steadily increased over the years. This is mainly due to the proliferation of low-cost smartphones in emerging markets such as China and India. The increasing sale of smartphones is providing significant growth opportunities for mobile app developers. This is expected to propel the growth of the global mobile apps market during the forecast period. Download Free Sample Report with COVID-19 Impact Analysis



The global mobile apps market is a part of the interactive media and services market. The global interactive media and services market includes companies engaging in content and information creation or distribution through proprietary platforms, where revenues are derived primarily through pay-per-click advertisements. Our research reports provide a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

Latest reports related to mobile apps market analysis

Technavio’s reports are aimed at providing key insights into interactive media and services markets by identifying the key drivers, trends, and, challenges that are impacting the overall health care supplies market. The research analyses the impact on these factors on the mobile apps markets, for the present market scenario and over the forecast period. Technavio’s reports provide a comprehensive analysis on the vendors and their offerings, major growth strategies adopted by stakeholders, and the key happenings in the market.

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Interactive Media and Services Market: Segmentation

Interactive media and services market, the parent market, includes the global mobile apps market within its scope and it is further segmented into multiple sub-segments. Technavio’s reports identify the high growth areas and opportunities for vendors operating in each sub-segment of the mobile apps market . The market is segmented as follows:

Category

  • Gaming Apps
  • Non-gaming apps
    • Music and entertainment
    • Health and fitness
    • Travel and hospitality
    • E-Commerce and retail
    • Education and learning
    • Social networking
    • Productivity

Marketplace

  • Apple app store market
  • Google play store Market
  • Others

Platform

  • iOS
  • Android
  • Others

Application

  • Entertainment
  • Social networking
  • Finance
  • Healthcare
  • Others

Revenue Model

  • Advertising
  • In-app purchases
  • Freemium
  • Pay-per-download
  • Subscription

 


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